Thanks for the info! While I’m sure we all can’t wait for it to affect PvE, as others have said, I didn’t have many culling issues in PvE prior to the January patch’s tweak to culling. Later this year, we’ll be expanding as much of the changes to the PvE open world as we can as well. There are additional complications we need to solve with PvE due to the number and variety of creatures on screen that WvW doesn’t need to account for. The initial release of this system will be for WvW only. I would like only to say, that I know Culling is also also about our Computer… but, the game must think in every kind of PCs, not only with high-end Ones. Then, does the end of Culling affects also PVE? Or do we need to get used to “Invisible Events” in PVE? But since January Patch that I started to have Culling in PVE for the first times, mainly in Meta Events where even Mobs are Invisible sometimes!
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